Hand drawn rendering of a black two door sports coupe
Okay – now I feel like I’m getting somewhere! I’m really happy with the way that this rendering turned out, and to say that it has boosted my confidence is an understatement. Basically, I learned something very important with this drawing: patience is critical when doing something artistic like this.
I haven’t been very happy with my automotive sketches as of late, but I decided to spend a little extra time with this one and I think it really paid off. This one took about 5 hours total from the initial sketch to the final rendering. Yeah, that’s a little bit too long, but I’m sure I’ll get faster as I gain more experience.
As you can see, I really like exaggerated forms.
I also (re)discovered the benefits of using warm and cool light in high-gloss car renderings such as this. I think the gradual warm to light gradation really helps to emphasize the surfaces as they flow across the profile. Perhaps it would have been more powerful if I added more details into the rendering (I think the headlights could use a lot of work).
Anyway. Success! BTW, this was created in Sketchbook Pro and Photoshop on an old-school Wacom Graphire 4 drawing tablet. As you saw in my last post, I did play with it a bit on a Cintiq 21UX – but most of it was done on the Graphire.